Peacoat
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[ peacoat | |
General | |
---|---|
Materials | cotton |
Encumbrance | 2 |
Volume | 16 L or 16.91 qt or 64 c |
Weight | 2 kg or 4.85 lbs |
Warmth | 70 |
Storage | 10 |
Coverage | 95% |
Covers | torso, arms |
Protection | |
Bash Protect | 12 |
Cut Protect | 12 |
Envir Protect | 0 |
Acid Protect | 9 |
Other | |
Price | 18 $ |
Flags | VARSIZE, POCKETS |
As a Weapon | |
Bash Dmg | -4 |
Cut Dmg | 0 |
To Hit | -3 |
“ A heavy cotton coat. Cumbersome, but warm and with deep pockets. ”
This is a heavy clothing item made of cotton, which covers 95% of your torso and arms, and which has some storage capacity. It is very bulky, encumbers you a bit, and will keep the areas it covers extremely warm. Its warmth can also protect you from getting wet.
It offers low protection against bashing attacks and low protection against cutting ones (that includes bullets), while offering no protection from environmental hazards.
It can be made to fit the character's body via tailoring or mechanics, will increase warmth for your hands if they are cold and you aren't wielding anything.
This clothing item can be repaired, fitted (if appropriate) and reinforced via the tailoring skill, by using a sewing kit or bone needle and rags.
Notes
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