Once human, its features have tightened, its lips pulled back into an unnatural grin, revealing rows of blackened teeth beneath its large, piercing eyes. It stands tall and its movements are fluid and tightly controlled. A feeling of danger permeates the air around it, and the light that falls on it seems somehow harsher and more glaring.
Monster ID: mon_zombie_masterGeneral | Combat | ||
HP: | 180 | Melee skill: | 5 |
Species: | ZOMBIE, HUMAN | Dodge skill: | 4 |
Size: | Medium (62500 ml) | Damage: | 2d6+0 |
Material: | flesh | ||
Speed: | 90 | ||
Protection |
Triggers |
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Bash armor: | 2 | Death: | NORMAL |
Cut armor: | 2 | Attacking: | UPGRADE: 10 |
When hit: | |||
Other |
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Aggresiveness: | 5 | Morale: | 100 |
Difficulty: | 60 (Fatally dangerous!) | ||
Flags: | SEES, HEARS, SMELLS, WARM, BASHES, POISON, NO_BREATHE, REVIVES, PATH_AVOID_DANGER_2, PRIORITIZE_TARGETS, FILTHY |