This armored and augmented soldier's bionics crackle with energy. Worse, it appears to remember its training.
Monster ID: mon_zombie_bio_opGeneral | Combat | ||
HP: | 120 | Melee skill: | 7 |
Species: | ZOMBIE, HUMAN | Dodge skill: | 3 |
Size: | Medium (62500 ml) | Damage: | 3d6+0 |
Material: | flesh | ||
Speed: | 95 | ||
Protection |
Triggers |
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Bash armor: | 10 | Death: | NORMAL |
Cut armor: | 18 | Attacking: | BIO_OP_TAKEDOWN: 20 |
When hit: | ZAPBACK (75) | ||
Other |
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Aggresiveness: | 100 | Morale: | 100 |
Difficulty: | 31 (Extremely dangerous.) | ||
Flags: | SEES, HEARS, SMELLS, WARM, BASHES, GROUP_BASH, POISON, BLEED, ACIDPROOF, ELECTRIC, NO_BREATHE, REVIVES, FILTHY |